Space Age Expansion Guide

Gleba, Fulgora, Vulcanus, Aquilo 鈥?new planets, production chains, quality modules, and the rocket silo rework in Factorios Space Age expansion.

Space Age introduces interplanetary logistics, quality-tiered items, and four new challenge planets. Your factory no longer fits on one map 鈥?you are building an interplanetary empire.

Big change: Space Age adds quality to items. Machines with quality components run faster, consume less energy, and have larger areas of effect.

The Four New Planets

PlanetChallengeKey Resource
GlebaBiological production, spoilage managementBioflux, Yumako
FulgoraLightning storms, scrap processingScrap, Holmium
VulcanusLava oceans, extreme heatTungsten, Calcite
AquiloFrozen ocean, strict temperature managementCryonite, Ice

Quality Module System

Quality modules add a chance for produced items to be higher quality:

Common (gray) Uncommon (green) Rare (blue) Epic (purple) Legendary (orange)

Strategy: Quality modules are expensive. Prioritize quality on beaconed assemblers and machines whose speed/coverage improvements have the biggest impact.

Interplanetary Logistics

Space Age introduces rocket logistics 鈥?automated rocket launches between planets carrying cargo.

  1. Build rocket silos on each planet
  2. Set up cargo rocket sections in the assembler
  3. Configure logistic requests at the destination silo
  4. Rockets launch automatically when cargo is ready

Tip: Plan your interplanetary supply chain early. Running out of a critical resource on a distant planet is a logistics nightmare.

Available Guides

Inner Planets

Endgame

  • Aquilo Guide — Heat management, strafer defense, and cryogenic science prep
  • Planet Order Guide — Optimal visit sequence: Vulcanus -> Fulgora -> Gleba -> Aquilo

Systems

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